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Art Leadership Development Guide

Purpose of this Guide

     This is a collection of processes and guidance based on nearly two decades of work as a professional game artist, manager and art director.  All information presented comes directly from my own successes and failures and a desire to create high functioning, happy teams throughout development.

Our Next Big Hit

     An idea has sprung up from a client or team member and it's gaining traction.  The initial design treatment inspires Leadership to dedicate resources towards a prototype and visual development.  How do we solve this visual puzzle?  How do we arrive at the appropriate theme, style and tone that generates excitement internally and deliver that experience to the world?

Click on the links below to look at each stage of development in more detail:

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